A downloadable game

A game inspired by Activision's game H.E.R.O. from Atari 2600/XL, C64 and Collecovision.


Minimum requirements:

Amiga 500 with 0,5MB chip RAM + 0,5MB slow RAM

Controls: joystick or keyboard

StatusReleased
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
Authortukinem
GenrePlatformer

Download

Download
AmiHERO.lha 252 kB
Download
AmiHERO.adf 880 kB

Comments

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It looks nice, you could put some more information, it looks very interesting, in what language or maker it was made, number of levels, and something about how it was made would be interesting.

I'm going to download it and try it

(+1)

Good game, thank you. I also added it to my "Gameplay of New Amiga Games from January 2024" -video too.

Thanks for gameplay's video :)

(1 edit) (+1)

Nice conversion of the original, although I was hoping for a little better graphics more worthy of the Amiga palette. Our German-language review can be found in our recorded livestream starting at 04:10:24. Subscription to our YouTube or Twitch channel is welcome. ๐Ÿ™‚

(+1)

Thank you for the game broadcast. I found a graphic designer, or rather, the graphic designer himself contacted me (the same one who improved my graphics for AmiTower). Currently, I am slowly modifying the tiles and sprites for the game, and I am trying to keep up with changing the graphics and changing the entire game code. In the version that is currently available, we use a Dual Playfield screen, and now everything is converted to one 32-color playfield. There should also be more animations in the game, so please be patient and best regards :)

(1 edit) (+1)

In that case, we would of course be happy to show the game again in a later livestream, ideally in the final version and then there will be a correspondingly re-vote. Keep up the good work! ๐Ÿ™‚๐Ÿ‘

(1 edit) (+1)

Anyone tested this in WinFellow? I configured an Amiga 500 with 0,5MB chip RAM and 0,5MB bogo RAM and there are some bugs. Very nice idea though!

Game was testing on WinUAE with ROM 1.3 and 0.5MB slow RAM + 0.5MB chip RAM and on a real Amiga 1200 with 8MB fast RAM and kick 3.2.2 and a real Amiga 600 with CPU 030 + 2MB chip RAM + 64MB fast RAM.

(+1)

Will further check. Did you see the comments on indieretronews.com ?

I'm just browsing. Overall Ami-H.E.R.O. It was created because I wanted to see if I could faithfully reproduce flying up, falling, gravity and collisions on the tiles of the room. Once I got the hang of it, I decided to make simple graphics, the first level and simple enemies, similar to those in the original. It is not a faithful copy of the game, but only a model based on the original. There are some shortcomings, e.g. collisions when shooting, but overall I think the game is playable and addictive. If I have enough patience and a graphic designer is found, the project will continue.

Good to know and good luck!

(+1)

Nice version!

Thanks :-)

(+1)

Awesome!

Thanks :-)

(+1)

can you guys try my game missed call?