A downloadable game

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A full boxed version will be now avaible on Komoda&Amiga Plus store here:


Orbital Mission Full Deluxe Boxed version 

Buy a collector's boxed version

Buy a collector's boxed version


     It all started on 4 October 1957, when Russian satellite Sputnik1 was shot into the terrestrial orbit. At  about the same time, AI-research began. Through the decades, many  improved satellites followed. They  were put into service by countless countries. These countries also ensured  that  advanced AI-technology was applied in them. The fleet of upgraded satellites performed a large variety of  tasks: communication,  navigation and science, AI being a  key feature.

     Thanks to  their tremendous success, the number of AI-fueled satellites in the  sky was  soaring: from  50.000 in 2050 to more than 200.000 in  2150. They proved  a safe  matter.  There  was no risk of collision, the machines knew to repair themselves and never failed  to  evolve. As maintenance was no longer an issue,  people  became  oblivious  about  science,  technology and progress for almost two centuries. Why care about satellites when they were doing what they were  supposed  to  do?  To make matters worse, the old scientists died so that mankind's knowledge of satellites and AI-technique got lost.

     At some point, AI-computers stationed in the desert Sahara, conglomerated, connected and expanded to a tightly knit, self-contained communication network.

     This  development  was  swallowed  by  the ever-dense site of all the other AI - gadgets so that mankind  wouldn't  notice.  And why  should  they? Still, every machine  did  what it was  expected to  do, so nobody would even dare to second guess.  Things  changed  on  7  October  2203,  when  the  handful of remaining scientists  on  earth  had  gathered in order to explore the Sahara for ancient temples. What  they  found  instead was part of an enormous AI-driven satellite communication complex. Deeply shocked and unsettled, they  ran for shelter.

     On 12 October 2203, a  signal from the desert's network to the terrestria orbit  was  located,  carefully  hidden  by  the  insane amount of  data waving through  the  air. The scientists realized  that the AI-satellites had branched from the sky to the terrestrial Sahara station, from where  they  were  gaining control  over all the essential aspects on earth. Nobody  knew  to which extent the  AI-system had evolved, but probability was high that it had already turned into  the proverbial all-seeing eye.  Within days, the scientists realized that the  AI  had also generated  large stations around the earth that were equipped with guns, lasers and other lethal weapons. But  could it actually be called an enemy?

     This  devastating discovery  was confided on highest levels, yet kept from the normal people. Every government worldwide credibly assured that they didn't hold  responsible  for creating a strange and dangerous network like this. Some authorities  suggested  keeping  it  a  secret,  even  continuing with life and turning  a  blind eye. For security  reasons,  communication  was  switched  to analogue  radio  signals,  while  meetings  were  restricted to shielded rooms. Despite  all  precautions, information leaked outside, upsetting people for the first  time  in  centuries.  Hence, governments decreed that discussing the AI - network was strictly forbidden.

     There  was  no  mistaken: That AI-network was hostile. The desert station, however, hadn't developed the military forces yet. Should scientists succeed in cutting off  the  desert station  from the orbital network it would be the only chance to save mankind. If mankind was able to destroy the desert station there would be a remote chance to  continue into orbit, destroy the military - quipped stations.

     For the mission  an old air-/spaceship  was taken  out of a long forgotten military  warehouse  and revived,  as no other vehicle was ready for space. The old bucket  proved  to  have an outstanding feature: No AI! Everybody was aware that this might doom the mission  for  disaster  or spark the biggest stroke of luck  in  human  history  ever. Shortly after, two brave astronauts, briefed at short notice and their names top secret, were assigned to fly to the desert.

     So,  let  the  mission  begin  and  see  if  our  heroes are able to defeat the horrifying satellite AI-network...                                             

                                                                               

Requirements:

 - Amiga compatible computer

 - CPU 68000

 - OCS 0,5 Chip RAM + 0,5 Slow RAM (Recommended ECS with 1 MB Chip RAM for more sound FXs)

 - kickstart 1.2 or newer

 - joystick and keyboard


JOY/arrows : ship move

FIRE/SHIFT : fire

1 : first weapon

2 : second weapon

SPACE : mega blaster weapon

+ - : changing music's volume



AWESOME GAMES credits:

code : Paweł 'tukinem' Tukatsch

gfx : Paweł 'tukinem' Tukatsch

msx & fx : Marcin 'e!ghtbm Białobrzewski

Updated 23 days ago
StatusIn development
Authortukinem
GenreAction

Purchase

Buy Now$6.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

Orbital Mission.adf 880 kB
OrbitalMission.LhA 690 kB
Emetic Skimmer's Mission Pack.adf 880 kB
if you pay $8 USD or more
OrbitalMissionDeluxe.LhA 954 kB
if you pay $8 USD or more

Download demo

Download
OrbitalMissionDEMO.adf 880 kB
Download
OrbitalMissionDEMO.lha 268 kB

Comments

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(+1)

Awesome!

thanks :-)

(1 edit) (+2)

Very nice game with a crazy story and interesting gameplay. However, there's still room for improvements. Our German-language preview can be found at 02:37:04. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂

(+1)

Thank You very much :-)

(+2)

Great game, thanks.

(+1)

Dziękuję :-)

(+1)

Awesome!

Dziękuję :-

(+1)

Oh, what a nice Sunday surprise. Thanks 👍

Thank You too :-)

(+1)

Nice :)

Thanks :-)