Ami-Tower
A downloadable game
2022/11/26
- fixed bug with end of game on 1000'th floor
- new professional graphics
- in medium difficulty we have faster speed of game
- in hard difficulty we have smaller platforms and fast game
- highscore screen is now separately for difficulties
2022/11/06
- game is finished (only make I uploaded some bug fixes)
- highscore is added to game (sorting by best scores and best floors)
- added a graphic to the bottom bar in game
- some little better controls
2022/11/02
- finished game menu
- we can now change difficulty of game
EASY: normal speed, easy platforms
NORMAL: normal speed, short platforms
HARD: high speed, short platforms
- end of game is on the 1000 floor
- we can music off
- added better background in game
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2022/10/31
This is a port of Icy Tower written in Blitz Basic 2 for Amiga.
- levels are making randomly
- we can jumping over 2 platforms and then we have more points to score and bonus jumping
- on every 50 platforms time to end game is restoring, so we must possibly fast jumping to up
Controls:
LEFT ARROW
RIGHT ARROW
SPACE
Game require a stock Amiga 500 with kick 1.3 and 500 kB fast/slow RAM.
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | tukinem |
Genre | Platformer |
Install instructions
Mount ADF file, or unpack LHA.
Comments
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Awesome game!
On Amiga 1200 is is glitching like crazy. The same with Soko-ban.
On stock A1200 or with some turbo card?
WinUAE A1200 plus 8MB fast.
In WinUAE You can change CPU speed to Fastest Possible without JIT and Cycle Exact unmarked. Now game is working better. Glitches are, when scroll is reset to position "0" and two bitmaps (with bouble buffer) are refreshing together with including next platforms. Maybe in future I rewriting this part of code.
On my Real Amiga 1200 with 8MB Fast Ram game working fine.
Thanks for testing a game :-)